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# zerve
A simple framework for writing web services in zig.
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## Create a simple web app
```zig
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const zrv = @import ("zerve");
const Request = zrv.Request;
const Response = zrv.Response;
const Server = zrv.Server;
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const Route = zrv.Route;
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const allocator = std.heap.page_allocator; // Choose any allocator you want!
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fn index(req: Request) Response {
_=req;
return Response.new("hello!");
}
fn about(req: Request) Response {
_=req;
return Response.new("about site");
}
fn writeJson(req: Request) Response {
_=req;
Response.json("[1, 2, 3, 4]");
}
pub fn main() !void {
const rt = [_]Route{.{"/", index}, .{"/about", about}, .{"/json", writeJson}};
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try Server.listen("0.0.0.0", 8080, & rt, allocator); // listens to http://localhost:8080
// http://localhost:8080/ "hello!"
// http://localhost:8080/about "about site"
// http://localhost:8080/json "[1, 2, 3, 4]" (JSON-Response)
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}
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```
## Types
### Route
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To write a web service with **zerve** you have to configure one or more Routes. They are being set by creating an Array of `Route` .
Example:
```zig
const rt = [_]Route{.{"/hello", helloFunction}, "/about", aboutFunction};
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```
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You can also set only one path and link it to a handler function, but since `Server.listen()` takes an Array of `Route` as one of it's arguments,
you have do declare it as an Array as well:
```zig
const rt = [_]Route{.{"/hello", helloFunction}};
```
### Handler Functions
Every Request is handled by a handler function. It has to be of this type: `fn(req: Request) Response`
Example:
```zig
fn hello(req: Request) Response {
_ = req;
return Response.new("hello"); // `Server` will return a Reponse with body "hello". You will see "hello" on your browser.
}
```
### Request
This is the Request sent by the client.
```zig
pub const Request = struct {
/// The Request Method, e.g. "GET"
method: Method,
/// HTTP-Version of the Request sent by the client
httpVersion: HTTP_Version,
/// Represents the request headers sent by the client
headers: []const Header,
/// Teh Request URI
uri: []const u8,
/// Represents the request body sent by the client
body: []const u8,
/// Builds a `Request` struct from `[]u8`
pub fn build(bytes: []const u8) !Request {...}
test "build a Request" {...}
};
```
### Response
A Response that is sent ny the server. Every handler function has to return a `Response` .
```zig
pub const Response = struct {
httpVersion: HTTP_Version = HTTP_Version.HTTP1_1,
/// Response status, default is "200 OK"
status: stat.Status = stat.Status.OK,
/// Response eaders sent by the server
headers: []const Header = & [_]Header{.{ .key = "Content-Type", .value = "text/html; charset=utf-8" }},
/// Response body sent by the server
body: []const u8 = "",
/// Write a simple response.
pub fn new(s: []const u8) Response {
return Response{ .body = s };
}
/// Send a response with json content.
pub fn json(j: []const u8) Response {
return Response{ .headers = & [_]Header{.{ .key = "Content-Type", .value = "application/json" }}, .body = j };
}
/// Send a response with status not found.
pub fn notfound(s: []const u8) Response {
return Response{ .status = stat.Status.NOT_FOUND, .body = s };
}
/// Send a response with status forbidden.
pub fn forbidden(s: []u8) Response {
return Response{ .status = stat.Status.FORBIDDEN, .body = s };
}
};
```
### Header
Every Request or Response has Headers represented by an Array of Headers. Every Header has a key and a value.
```zig
pub const Header = struct {
key: []const u8,
value: []const u8,
/// Turns the header key and value into a string.
pub fn stringify(header: Header) []const u8 {...}
};
```
### Method
Represents the http method of a Request or a Response.
```zig
pub const Method = enum {
GET,
POST,
PUT,
HEAD,
DELETE,
CONNECT,
OPTIONS,
TRACE,
PATCH,
UNKNOWN,
/// Turns the HTTP_method into a u8-Slice.
pub fn stringify(m: Method) []const u8 {...}
};
```
### HTTP-Version
The HTTP-Version of a Request or a Response.
```zig
pub const HTTP_Version = enum {
HTTP1_1,
HTTP2,
/// Parses from `[]u8`
pub fn parse(s: []const u8) HTTP_Version {...}
/// Stringifies `HTTP_Version`
pub fn stringify(version: HTTP_Version) []const u8 {...}
};
```
## Namespaces
### Server
Server is a namespace to configure IP and Port the app will listen to by calling `Server.listen()` , as well as the routing paths (`[]Route`) it shall handle.
You can also choose an allocator that the app will use for dynamic memory allocation.
```zig
pub fn listen(ip: []const u8, port: u16, rt: []const Route, allocator: std.mem.Allocator) !void {...}
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```