361630fdce
Hopefully less misleading now - explicit about comptime operators.
58 lines
1.5 KiB
Zig
58 lines
1.5 KiB
Zig
//
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// Zig has some fun array operators.
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//
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// You can use '++' to concatenate two arrays:
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//
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// const a = [_]u8{ 1,2 };
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// const b = [_]u8{ 3,4 };
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// const c = a ++ b ++ [_]u8{ 5 }; // equals 1 2 3 4 5
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//
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// You can use '**' to repeat an array:
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//
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// const d = [_]u8{ 1,2,3 } ** 2; // equals 1 2 3 1 2 3
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//
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// Note that both '++' and '**' only operate on arrays while your
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// program is _being compiled_. This special time is known in Zig
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// parlance as "comptime" and we'll learn plenty more about that
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// later.
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//
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const std = @import("std");
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pub fn main() void {
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const le = [_]u8{ 1, 3 };
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const et = [_]u8{ 3, 7 };
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// (Problem 1)
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// Please set this array concatenating the two arrays above.
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// It should result in: 1 3 3 7
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const leet = ???;
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// (Problem 2)
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// Please set this array using repetition.
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// It should result in: 1 0 0 1 1 0 0 1 1 0 0 1
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const bit_pattern = [_]u8{ ??? } ** 3;
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// Okay, that's all of the problems. Let's see the results.
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//
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// We could print these arrays with leet[0], leet[1],...but let's
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// have a little preview of Zig 'for' loops instead:
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//
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// for (<item array>) |item| { <do something with item> }
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//
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// Don't worry, we'll cover looping properly in upcoming
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// lessons.
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//
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std.debug.print("LEET: ", .{});
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for (leet) |n| {
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std.debug.print("{}", .{n});
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}
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std.debug.print(", Bits: ", .{});
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for (bit_pattern) |n| {
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std.debug.print("{}", .{n});
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}
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std.debug.print("\n", .{});
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}
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