29 lines
750 B
JavaScript
29 lines
750 B
JavaScript
export const type = {
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air: {type: 'air', hp: 0, walkable: true},
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grass: {type: 'grass', hp: 1, walkable: true},
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leaves: {type: 'leaves', hp: 1, walkable: true},
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wood: {type: 'wood', hp: 5, walkable: true},
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soil: {type: 'soil', hp: 2, walkable: false},
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gravel: {type: 'gravel', hp: 5, walkable: false},
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stone: {type: 'stone', hp: 10, walkable: false},
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bedrock: {type: 'bedrock', hp: 25, walkable: false},
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cave: {type: 'cave', hp: 0, walkable: true},
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player: {type: 'player', hp: 10, background: 'air'}
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}
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export const level = {
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peak: 24,
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ground: 28,
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rock: 32,
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underground: 48,
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cave_max: 250
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}
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export const probability = {
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tree: 0.1,
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soil_hole: 0.3,
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soil_gravel: 0.2,
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rock_gravel: 0.1,
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cave: 0.5,
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fray: 0.4
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}
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