A blocky, side-scrolling game made with Vuejs
dist | ||
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public | ||
src | ||
.editorconfig | ||
.eslintrc.cjs | ||
.gitignore | ||
.prettierrc | ||
env.d.ts | ||
index.html | ||
package.json | ||
README.md | ||
simplex.html | ||
tsconfig.json | ||
tsconfig.node.json | ||
vite.config.ts | ||
yarn.lock |
building-game
A blocky, side-scrolling, building and exploration game
This version of DIG! is reimplemented with Vue3 and Typescript. To see the old (and probably broken) version, check the vue2 branch.
Build Setup
# install dependencies
yarn
# serve with hot reload at localhost:8080
yarn dev
# build for production with minification
yarn build
Credits
Textures all from OpenGameArt. More specifically:
- https://opengameart.org/content/nature-tileset
- https://opengameart.org/content/platform-tileset-nature
- https://opengameart.org/content/cave-tileset-2
- https://opengameart.org/content/monsterboy-in-wonder-world-mockup-assets
and partially adapted to my needs.