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    <title>Dan Tiskifer</title>
    <subtitle>Dan Tiskifer writes stories, adventures and settings for tabletop roleplaying games, as well as leads regular rounds. They prefer rules-light systems, like Mothership and Cthulhu Dark.</subtitle>
    <link href="https://tiskifer.dk/atom.xml" rel="self" type="application/atom+xml"/>
    <link href="https://tiskifer.dk"/>
    <generator uri="https://www.getzola.org/">Zola</generator>
    <updated>2023-06-01T14:30:00+00:00</updated>
    <id>https://tiskifer.dk/atom.xml</id>
    <entry xml:lang="en">
        <title>Twisted Dimension</title>
        <published>2023-06-01T14:30:00+00:00</published>
        <updated>2023-06-01T14:30:00+00:00</updated>
        <author>
          <name>Unknown</name>
        </author>
        <link rel="alternate" href="https://tiskifer.dk/ai-inspo/twisted-dimension/" type="text/html"/>
        <id>https://tiskifer.dk/ai-inspo/twisted-dimension/</id>
        
        <content type="html">&lt;p&gt;The following content is AI generated. It is meant as inspiration and I don&#x27;t claim authorship.
See &lt;a href=&quot;&#x2F;posts&#x2F;new-section-ai-inspo&#x2F;&quot;&gt;this post&lt;&#x2F;a&gt; for more details.&lt;&#x2F;p&gt;
&lt;p&gt;&lt;img src=&quot;https:&#x2F;&#x2F;tiskifer.dk&#x2F;ai-inspo&#x2F;twisted-dimension&#x2F;title.jpg&quot; alt=&quot;title image&quot; &#x2F;&gt;&lt;&#x2F;p&gt;
&lt;p&gt;&lt;strong&gt;Model:&lt;&#x2F;strong&gt; &lt;a href=&quot;https:&#x2F;&#x2F;huggingface.co&#x2F;timdettmers&#x2F;guanaco-33b-merged&quot;&gt;Guanaco 33B&lt;&#x2F;a&gt;&lt;&#x2F;p&gt;
&lt;p&gt;&lt;strong&gt;Prompt:&lt;&#x2F;strong&gt; In front of you is a cthulhuesque dimension of pulsing flesh and intricate but twisted structures. How does it look like? Describe the sensations of the visitors.&lt;&#x2F;p&gt;
&lt;p&gt;&lt;strong&gt;Result:&lt;&#x2F;strong&gt; In front of you is a nightmarish vista that defies description. The cthulhuesque dimension of pulsing flesh and intricate but twisted structures seems to stretch on forever, an endless ocean of otherworldly forms that churn and writhe in a constant state of flux. It&#x27;s difficult to tell where one structure ends and another begins, as they seem to merge into a single, unified whole, like a living, breathing organism.&lt;&#x2F;p&gt;
&lt;p&gt;The sensations experienced by visitors are simultaneously overwhelming and primal. The air is thick with an oppressive energy that seems to weigh on the body, making it difficult to move or even think clearly. Everywhere you look, there is motion and change, and it can be hard to focus on any one thing for very long before your attention is drawn elsewhere by some new and inexplicable sight.&lt;&#x2F;p&gt;
&lt;p&gt;There is a pervasive sense of wrongness about the whole scene, as if something fundamental about the way the world should work has been twisted or broken. The shapes and forms you see may appear to be familiar at first glance, but upon closer inspection, they quickly reveal themselves to be something else entirely. Everything is out of place, disturbingly distorted, and somehow unnatural.&lt;&#x2F;p&gt;
&lt;p&gt;Beyond the visual aspects of this strange dimension, there are other sensory experiences that cannot be easily explained. You may feel a sense of disorientation or dizziness as you try to process all of the information bombarding your senses. There may be a constant hum or buzzing in your ears, like an audio equivalent of the visual chaos before you. And some visitors report feeling a physical sensation of unease or even dread that seems to emanate from deep within their bones.&lt;&#x2F;p&gt;
&lt;p&gt;In short, this cthulhuesque dimension is a vivid and terrifying reminder that there are things in the world that cannot be understood or explained by human logic or reason. It is a place where order and sense give way to chaos and madness, and it is not a place for the faint of heart or weak of mind to venture.&lt;&#x2F;p&gt;
</content>
        
    </entry>
    <entry xml:lang="en">
        <title>New Section: AI Inspo</title>
        <published>2023-05-21T15:45:00+00:00</published>
        <updated>2023-05-21T15:45:00+00:00</updated>
        <author>
          <name>Unknown</name>
        </author>
        <link rel="alternate" href="https://tiskifer.dk/posts/new-section-ai-inspo/" type="text/html"/>
        <id>https://tiskifer.dk/posts/new-section-ai-inspo/</id>
        
        <content type="html">&lt;h1 id=&quot;ai-inspo&quot;&gt;&lt;a href=&quot;&#x2F;ai-inspo&quot;&gt;AI Inspo&lt;&#x2F;a&gt;&lt;&#x2F;h1&gt;
&lt;p&gt;I created a new section with generated content from different LLM models. I work with them, either when I have a rough idea, that I want to flesh out, or when I have absolutely no idea, and need some inspiration.&lt;&#x2F;p&gt;
&lt;p&gt;Everything, except the prompt itself, is generated by AI:&lt;&#x2F;p&gt;
&lt;ul&gt;
&lt;li&gt;Text by a large language model (ChatGPT or similar),&lt;&#x2F;li&gt;
&lt;li&gt;images by a text to image model (Dall-E, Midjourney, Stable Diffusion, etc).&lt;&#x2F;li&gt;
&lt;&#x2F;ul&gt;
&lt;p&gt;Those posts are meant as inspiration and by no means could replace human ingenuity, so be aware that they might contain contradictions, logic mistakes and repetetive pieces. I also do not, in any way, claim authorship of the generated text. Depending on the used model, commercial use might be subject to a separate license agreement.&lt;&#x2F;p&gt;
</content>
        
    </entry>
    <entry xml:lang="en">
        <title>Shadows Of Despair</title>
        <published>2023-05-21T15:15:00+00:00</published>
        <updated>2023-05-21T15:15:00+00:00</updated>
        <author>
          <name>Unknown</name>
        </author>
        <link rel="alternate" href="https://tiskifer.dk/ai-inspo/shadows-of-despair/" type="text/html"/>
        <id>https://tiskifer.dk/ai-inspo/shadows-of-despair/</id>
        
        <content type="html">&lt;p&gt;The following content is AI generated. It is meant as inspiration and I don&#x27;t claim authorship.
See &lt;a href=&quot;&#x2F;posts&#x2F;new-section-ai-inspo&#x2F;&quot;&gt;this post&lt;&#x2F;a&gt; for more details.&lt;&#x2F;p&gt;
&lt;p&gt;&lt;img src=&quot;https:&#x2F;&#x2F;tiskifer.dk&#x2F;ai-inspo&#x2F;shadows-of-despair&#x2F;title.jpg&quot; alt=&quot;title image&quot; &#x2F;&gt;&lt;&#x2F;p&gt;
&lt;p&gt;&lt;strong&gt;Model:&lt;&#x2F;strong&gt; &lt;a href=&quot;https:&#x2F;&#x2F;huggingface.co&#x2F;openaccess-ai-collective&#x2F;manticore-13b&quot;&gt;Manticore 13B&lt;&#x2F;a&gt;&lt;&#x2F;p&gt;
&lt;p&gt;&lt;strong&gt;Prompt:&lt;&#x2F;strong&gt; Write a sci-fi horror roleplaying adventure based on an enemy comparable to the Vashta Nerada from the Doctor Who universe. It should be short (1-2 sessions) and deal with topics like trust 
issues, isolation and inexplicable horror.&lt;&#x2F;p&gt;
&lt;p&gt;&lt;strong&gt;Result:&lt;&#x2F;strong&gt;&lt;&#x2F;p&gt;
&lt;h2 id=&quot;shadows-of-despair&quot;&gt;Shadows of Despair&lt;&#x2F;h2&gt;
&lt;h3 id=&quot;setting&quot;&gt;Setting&lt;&#x2F;h3&gt;
&lt;p&gt;Aboard a spaceship during a long journey through space, bound for a distant planet that holds the promise of new beginnings. The crew is made up of 6 characters with unique skills and backgrounds, all working together to reach their destination safely. Suddenly, strange occurrences start happening around the ship, seemingly random at first but quickly escalating into something much more sinister.&lt;&#x2F;p&gt;
&lt;h3 id=&quot;characters&quot;&gt;Characters&lt;&#x2F;h3&gt;
&lt;ol&gt;
&lt;li&gt;Sara - A biologist and botanist with a strong sense of empathy and duty towards her crew mates. She is quick to question unusual events and take action when needed.&lt;&#x2F;li&gt;
&lt;li&gt;Mike - An engineer and mechanic with a sharp mind, always ready to solve any problem that comes his way. He tends to be blunt and impatient but always means well.&lt;&#x2F;li&gt;
&lt;li&gt;Maria - A pilot and navigator with a cool head under pressure and a strong sense of duty towards the mission. She is skilled in space travel and has a deep respect for authority.&lt;&#x2F;li&gt;
&lt;li&gt;Jack - An astrophysicist and mathematician, known for his analytical mind and unwavering dedication to science. He tends to be introverted but is always willing to share his knowledge when needed.&lt;&#x2F;li&gt;
&lt;li&gt;Claire - A security officer and combat specialist with a strong sense of justice and duty towards the crew&#x27;s safety. She is quick to act when danger presents itself and never backs down from a fight.&lt;&#x2F;li&gt;
&lt;li&gt;Alex - A computer systems engineer with an eccentric personality, always eager to explore new possibilities and ideas. He tends to be unconventional and sometimes unpredictable but his creativity can come in handy during difficult situations.&lt;&#x2F;li&gt;
&lt;&#x2F;ol&gt;
&lt;h3 id=&quot;plot&quot;&gt;Plot&lt;&#x2F;h3&gt;
&lt;p&gt;As the journey progresses, the crew begins to notice strange occurrences around the ship. Objects move on their own, noises are heard coming from empty rooms, and sudden temperature changes occur without any logical explanation. At first, they brush it off as simple glitches in the ship&#x27;s systems but as time goes by, these incidents become more frequent and more alarming. Sara starts to notice small scratches on her body that she cannot explain, Mike hears strange noises coming from the walls of his quarters, Maria notices odd patterns in the stars outside the ship, Jack starts to experience hallucinations of people who aren&#x27;t there, Claire finds herself facing threats that seem to come out of nowhere, and Alex begins to have visions of a dark figure lurking around the ship.&lt;&#x2F;p&gt;
&lt;p&gt;As the crew tries to find answers, they start to mistrust each other, questioning whether their experiences are real or just figments of their imagination. They soon realize that these incidents are not random but rather part of a larger plan, orchestrated by an unknown force intent on causing chaos and fear among them.&lt;&#x2F;p&gt;
&lt;p&gt;As the tension rises, the crew begins to face inexplicable horrors, each one more terrifying than the last. They find themselves trapped in their quarters, unable to leave because of a strange energy field that seems to be blocking any attempt at escape. When they try to communicate with the rest of the ship, they discover that none of the systems are working, rendering them completely cut off from the outside world.&lt;&#x2F;p&gt;
&lt;p&gt;Sara, Mike and Maria decide to investigate the source of these incidents while Jack, Claire and Alex remain in their quarters, trying to find a way out. As they explore the ship, they start to uncover strange symbols and markings that seem to point towards an ancient alien civilization that had once inhabited the planet they are heading to. The signs indicate that this civilization was plagued by a terrible force known as the Shadows, creatures that feed on fear and despair and can only be seen by those who have lost all hope.&lt;&#x2F;p&gt;
&lt;p&gt;The crew realizes that their journey has brought them closer than ever before to these Shadows, and they must work together if they want to survive. They try to find a way to destroy the symbols and markings left behind by this ancient civilization, hoping it will dispel the Shadows and bring back order to the ship.&lt;&#x2F;p&gt;
&lt;p&gt;As they work, they realize that one of them has been possessed by these creatures, causing them to turn on their crew mates and try to kill them. Sara, Mike and Maria must fight off their friend while Jack, Claire and Alex try to find a way out of their quarters and stop the Shadows once and for all.&lt;&#x2F;p&gt;
&lt;p&gt;In the end, the crew manages to defeat the Shadows by working together and using their unique skills to overcome the horrors that have plagued them. They discover that they were never truly alone on this journey and that trust in each other is what kept them strong. As they continue their journey towards their new home, they know that they will always be watchful for any signs of the Shadows, ready to face whatever lies ahead with courage and determination.&lt;&#x2F;p&gt;
</content>
        
    </entry>
    <entry xml:lang="en">
        <title>Newsflash 001</title>
        <published>2023-05-11T14:45:00+00:00</published>
        <updated>2023-05-11T14:45:00+00:00</updated>
        <author>
          <name>Unknown</name>
        </author>
        <link rel="alternate" href="https://tiskifer.dk/posts/news-flash-01/" type="text/html"/>
        <id>https://tiskifer.dk/posts/news-flash-01/</id>
        
        <content type="html">&lt;h1 id=&quot;unprecedented-raid-by-the-grey-terror&quot;&gt;Unprecedented Raid by the Grey Terror&lt;&#x2F;h1&gt;
&lt;p&gt;The widely feared Grey Terror, a group that terrorizes the rim colonies since over a decade now, attacked and raided a machine factory on Mag Cíuin, the only permanently inhabited celestial object in the δ Pavonis system.&lt;&#x2F;p&gt;
&lt;p&gt;The attack seemed to be aimed at Zoya Amari, who, according to rumors, might be the person behind Red Sparrow, who was the face of a Hacker group that brought down the Grey Terror over six years ago. How her identity got revealed and if more people of the group are at risk, is unknown.&lt;&#x2F;p&gt;
&lt;h1 id=&quot;explosion-service-station-completely-destroyed&quot;&gt;Explosion! Service station completely destroyed!&lt;&#x2F;h1&gt;
&lt;p&gt;As if an attack of the Grey Terror is not enough! A service station in orbit around δ Pav b in the δ Pavonis system was completely destroyed after a core meltdown. Records show two docked ships and at least five visitors at the time. According to investigation reports by local authorities the chance of survivors is rather low.&lt;&#x2F;p&gt;
&lt;p&gt;It is unknown if the incident is connected to the recent attack of the Grey Terror.&lt;&#x2F;p&gt;
</content>
        
    </entry>
    <entry xml:lang="en">
        <title>A Shadow At The End Of The Tunnel</title>
        <published>2023-02-02T15:45:00+00:00</published>
        <updated>2023-02-02T15:45:00+00:00</updated>
        <author>
          <name>Unknown</name>
        </author>
        <link rel="alternate" href="https://tiskifer.dk/posts/a-shadow-at-the-end-of-the-tunnel/" type="text/html"/>
        <id>https://tiskifer.dk/posts/a-shadow-at-the-end-of-the-tunnel/</id>
        
        <content type="html">&lt;p&gt;This is the name of my new campaign setting, that I&#x27;ve thrown my players in, recently. In this, and the following posts, I&#x27;m going to describe details of this setting, hoping, that it might inspire someone.&lt;&#x2F;p&gt;
&lt;p&gt;The setting is trying to be rather realistic, but don&#x27;t worry: It still includes Hyperspace travel (yeah!). It is set in a bit over 300 years from now. Humanity has expanded over multiple solar systems but settlements are still comparatively small. Most habitable places outside of Terra are moons around gas giants in the habitable zone of their host stars, or they are completely artificial. Despite the many simple alien life forms that have been found, no intelligences are among it, as it seems. Humanity is still alone in the universe.&lt;&#x2F;p&gt;
&lt;p&gt;Intelligent machines are used for most labour. Lots of things are automated and cheap. Sometimes though, human labour is even cheaper, if just far enough from well regulated areas. That is, as long as you are not a criminal. Or worse: in dept of a big coorparation with high social score.&lt;&#x2F;p&gt;
&lt;p&gt;Anyway. This post focusses on the history of the campaign world:&lt;&#x2F;p&gt;
&lt;h2 id=&quot;history&quot;&gt;History&lt;&#x2F;h2&gt;
&lt;h3 id=&quot;first-expansion&quot;&gt;First Expansion&lt;&#x2F;h3&gt;
&lt;p&gt;&lt;em&gt;(2030 — 2120)&lt;&#x2F;em&gt;&lt;&#x2F;p&gt;
&lt;p&gt;For about one hundred years, humans dabbled around in the solar system. They built colonies on Earths moon, on Mars and floating in Venus’ atmosphere. Some probes were sent out to the surrounding star system, accelerated to relativistic speeds by lasers. The new data brought fascinating insights, but showed even more, that interstellar travel is hardly possible with any known means.&lt;&#x2F;p&gt;
&lt;p&gt;While people on earth slowly adapted to the now unstoppable climate change, the first colonies outside of earth became self-sustained.&lt;&#x2F;p&gt;
&lt;h3 id=&quot;prosperous-era&quot;&gt;Prosperous Era&lt;&#x2F;h3&gt;
&lt;p&gt;&lt;em&gt;(2120 — 2163)&lt;&#x2F;em&gt;&lt;&#x2F;p&gt;
&lt;p&gt;With ever better technology, more efficient energy conversion and the incredible riches of the asteroid belt, humans moved more and more towards some kind of utopia. At least so they thought.&lt;&#x2F;p&gt;
&lt;p&gt;While things looked better and better on the outside, the riches still didn’t get spread evenly. Rich people still got ever richer, and with all the new technology also their possibilities for surveillance. One day, a group of hyper-rich people came together to lay the foundation for the Disruptive Court.&lt;&#x2F;p&gt;
&lt;h3 id=&quot;second-expansion&quot;&gt;Second Expansion&lt;&#x2F;h3&gt;
&lt;p&gt;&lt;em&gt;(2163 — 2245)&lt;&#x2F;em&gt;&lt;&#x2F;p&gt;
&lt;p&gt;A group of extremely rich and powerful people came together, with the plan to engrain their power into the fabric of humanity. They came up with the idea to secretly take over the AI controlled systems of the governments and corporations of the world. With their already extraordinary power and resources, they build a group of highly specialized AIs that worked together in tandem to become the most advanced, versatile and powerful AI system ever created. With its help, the Disruptive Court became the de-facto power of humanity. They controlled every machine, every decision and many of the implants that, by then, already have been common extensions to the human biology.&lt;&#x2F;p&gt;
&lt;p&gt;The Disruptive Court drove further expansion of humanity outwards, beyond the asteroid belt, and inwards, closer to the sun. New settlements on the gas giants moons and in their clouds brought even more prosperity. Research stations everywhere, even inside the sun, were built and brought tremendous scientific advances. New developments allowed for ever more energy to be controlled.&lt;&#x2F;p&gt;
&lt;h3 id=&quot;third-expansion&quot;&gt;Third Expansion&lt;&#x2F;h3&gt;
&lt;p&gt;&lt;em&gt;(2245 — 2312)&lt;&#x2F;em&gt;&lt;&#x2F;p&gt;
&lt;p&gt;In March 2245, something extraordinary happened on the COSP, or Chromosphere Observation and Science Platform, situated inside the chromosphere, the “coolest” layer inside the sun:
High energy experiments, using the intense magnetic fields and the strong gravitational forces, lead to the discovery of what is now known as Hyperspace. Although complete understanding of it was, and still is, out of reach, it became clear very soon, that movement through hyperspace happens outside the boundaries of the physical reality. Only a few decades later, routine travel from one solar system to another was established. Humanity expanded further. Complex alien biomes were found, settlements around other stars were established.&lt;&#x2F;p&gt;
&lt;h2 id=&quot;what-s-next&quot;&gt;What&#x27;s next?&lt;&#x2F;h2&gt;
&lt;p&gt;The upcoming posts will either reveal a bit more about the campaign setting or tell a story, that happened inside the world. I started carving out details about many things already, but not everything is polished and well thought-through, yet. Stay tuned.&lt;&#x2F;p&gt;
</content>
        
    </entry>
    <entry xml:lang="en">
        <title>Formal Greeting</title>
        <published>2023-02-02T15:35:00+00:00</published>
        <updated>2023-02-02T15:35:00+00:00</updated>
        <author>
          <name>Unknown</name>
        </author>
        <link rel="alternate" href="https://tiskifer.dk/posts/hello/" type="text/html"/>
        <id>https://tiskifer.dk/posts/hello/</id>
        
        <content type="html">&lt;p&gt;Hello everyone. This is my first post and I thougth I might as well tell you, what is going on here.&lt;&#x2F;p&gt;
&lt;p&gt;Highly inspired by &lt;a href=&quot;https:&#x2F;&#x2F;www.traaa.sh&#x2F;about&quot;&gt;Traaash&lt;&#x2F;a&gt; and other pages, I want to use this place for all the TTRPG things, I am currently thinking about, working on or planning. I started jotting a lot of stuff down and everything is very badly organized. Maybe I can bring this into order, by formulizing blog posts.&lt;&#x2F;p&gt;
&lt;p&gt;I also want to log the events of my current (hopefully longrunning) &lt;a href=&quot;https:&#x2F;&#x2F;mothershiprpg.com&quot;&gt;Mothership&lt;&#x2F;a&gt; campaign, that, one day, will maybe give birth to a book, including the campaign setting, its stories and characters, a main story arc, lots of side quests and additional content to help bring the world alive. Unlike many of the existing Mothership campaigns and adventures that have a retro-futurism vibe, my setting focusses on a certain grade of realistic science-fiction, some might call it &amp;quot;hard sci-fi&amp;quot;. I will write more about it in my next post.&lt;&#x2F;p&gt;
&lt;p&gt;In the meantime, enjoy and stay wonderful.&lt;&#x2F;p&gt;
</content>
        
    </entry>
    <entry xml:lang="en">
        <title>Introduction</title>
        <published>2023-02-02T00:00:00+00:00</published>
        <updated>2023-02-02T00:00:00+00:00</updated>
        <author>
          <name>Unknown</name>
        </author>
        <link rel="alternate" href="https://tiskifer.dk/about/" type="text/html"/>
        <id>https://tiskifer.dk/about/</id>
        
        <content type="html">&lt;h2 id=&quot;who-is-this&quot;&gt;Who is this?&lt;&#x2F;h2&gt;
&lt;p&gt;Tabletop role playing fan, storywriter, puzzle fan, idealist. Loves rules-lite systems, that are not about heros, but normal people experiencing inexplicable things. Favorite systems include &lt;a href=&quot;https:&#x2F;&#x2F;mothershiprpg.com&quot;&gt;Mothership&lt;&#x2F;a&gt; and &lt;a href=&quot;https:&#x2F;&#x2F;pelgranepress.com&#x2F;2017&#x2F;06&#x2F;01&#x2F;cthulhu-dark&#x2F;&quot;&gt;Cthulhu Dark&lt;&#x2F;a&gt;.&lt;&#x2F;p&gt;
&lt;h2 id=&quot;how-can-i-reach-dan&quot;&gt;How can I reach Dan?&lt;&#x2F;h2&gt;
&lt;p&gt;Dan can be reached via the Fediverse (some might call it Mastodon) handle &lt;a href=&quot;https:&#x2F;&#x2F;m.k0r.in&#x2F;@rpg&quot;&gt;@rpg@m.k0r.in&lt;&#x2F;a&gt; or on &lt;a href=&quot;https:&#x2F;&#x2F;koehr.itch.io&#x2F;&quot;&gt;itch.io&lt;&#x2F;a&gt; and &lt;a href=&quot;https:&#x2F;&#x2F;www.drivethrurpg.com&#x2F;m&#x2F;browser&#x2F;publisher&#x2F;22867&quot;&gt;drivethru&lt;&#x2F;a&gt;.&lt;&#x2F;p&gt;
&lt;h2 id=&quot;so-who-is-this-but-for-real-now&quot;&gt;So, who is this, but for real now!?&lt;&#x2F;h2&gt;
&lt;p&gt;Dan Tiskifer is the alter ego of Norman Köhring. They are big sci-fi RPG fans and have a passion for writing stories for their players.&lt;&#x2F;p&gt;
&lt;p&gt;In the real, professional world, they do web development. More can be found at their homepage &lt;a href=&quot;https:&#x2F;&#x2F;k0r.in&quot;&gt;k0r.in&lt;&#x2F;a&gt; that also lists all the social media accounts.&lt;&#x2F;p&gt;
&lt;h2 id=&quot;why-that-name-dan-tiskifer&quot;&gt;Why that name? Dan? Tiskifer?!&lt;&#x2F;h2&gt;
&lt;p&gt;It&#x27;s a puzzle.&lt;&#x2F;p&gt;
</content>
        
    </entry>
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