starsy/functions/random-names/generators.js
2022-01-22 18:26:55 +01:00

123 lines
3.3 KiB
JavaScript

function chance (fraction) {
return Math.random() < fraction
}
function randInt (max) {
// simplified because it will always be min=0
return Math.round(Math.random() * max)
}
function randElement (list) {
const max = list.length - 1
const index = randInt(max)
return list[index]
}
module.exports = function RandomGenerators (dicts) {
const adjectives = dicts['adjectives']
const adverbs = dicts['adverbs']
const palindromes = dicts['palindrome-sentences']
const housingNouns = dicts['nouns-housing']
const transportNouns = dicts['nouns-transportations']
const alliterations = dicts['alliterations']
const people = dicts['given-names']
const letters = 'ABCDEFGHIJKLMNOPQRSTUVWXYZ'.split('')
// TODO: prepositions? number words?
function randomLetterCombination () {
let output = ''
for (let idx = 1 + randInt(3); idx; idx--) output += randElement(letters)
return output
}
function randomSuffixedName (suffix) {
let person = randElement(people)
if (person.endsWith('s') || person.endsWith('x') || person.endsWith('z')) {
person += `' ${suffix}`
} else {
person += `'s ${suffix}`
}
return person
}
// This version always returns a named star
function genNamedStar () {
return randomSuffixedName('Star')
}
function genStar () {
if (chance(0.1)) { // 10% chance for a personalized name
return randomSuffixedName('Star')
}
const rndN = randInt(99999)
const rndL = randomLetterCombination()
const lettersFirst = chance(0.5)
const output = lettersFirst ? `${rndL}-${rndN}` : `${rndN}-${rndL}`
return output
}
function genPlanet () {
if (chance(0.1)) { // 10% chance for Palindromes!
return randElement(palindromes)
}
let output = ''
const includeAdjective = chance(0.8)
if (includeAdjective) {
const includeAdverb = chance(0.2)
if (includeAdverb) output += randElement(adverbs) + ' '
output += randElement(adjectives) + ' '
}
output += randElement(housingNouns)
return output
}
function genStation () {
if (chance(0.1)) { // 10% chance for an alliteration!
return randElement(alliterations)
}
if (chance(0.5)) { // 50% chance for something like Amal's hut
const designation = randElement(housingNouns)
return randomSuffixedName(designation)
}
let output = ''
const includeAdjective = chance(0.8)
if (includeAdjective) {
const includeAdverb = chance(0.2)
if (includeAdverb) output += randElement(adverbs) + ' '
output += randElement(adjectives) + ' '
}
output += randElement(housingNouns)
return output
}
function genStarship () {
if (chance(0.1)) { // 10% chance for an alliteration!
return randElement(alliterations)
}
if (chance(0.5)) { // 50% chance for something like Mel's steamship
const designation = randElement(transportNouns)
return randomSuffixedName(designation)
}
let output = ''
const includeAdjective = chance(0.8)
if (includeAdjective) {
const includeAdverb = chance(0.2)
if (includeAdverb) output += randElement(adverbs) + ' '
output += randElement(adjectives) + ' '
}
output += randElement(transportNouns)
return output
}
return { genStar, genNamedStar, genPlanet, genStation, genStarship }
}